Mission Complete: Murdered: Soul Suspect (XB1)

  • Date: 2017-02-09
  • Time: 13h17m
  • Achievements: 46/48 (86%)

After XCOM 2, I needed something a little lighter. Batman was a nice, light romp and this game worked too. I had bought this game a year or two ago when it was super cheap but never got around to trying it out until now.

Supernatural film noir murder mystery? What’s not to love? I really enjoyed the concept and mood of the game. It really had a bleak feel at times when you would encounter lost souls in your travels who wouldn’t understand that they were dead or couldn’t come to grips with their situation.

Nothing too difficult, it didn’t overstay its welcome and I enjoyed the clue system that moved the narrative along.

Gripes? It had a large collectible aspect to it, but I rarely had to work beyond my regular diligent searching to find just about everything. The lack of the world map meant that once I reached the end game and saw that I was missing about 10 items from my final collectible category, I opted not to continue the search. The stealth/action sequences were irritating at times but they were few and far between.

Solid adventure game.

Mission Complete: XCOM 2 (XB1)

My first campaign run failed spectacularly on Normal difficulty, despite finishing Enemy Unknown years prior. It was a combination of too many dead/injured soldiers so my squad was perpetually made of rookies and not enough initial reading on research and facility build orders. The Avatar Project sped along as I was desperately struggling to get anywhere.

I did some reading on build orders based on how I wanted to play, and started a new campaign shamefully on Rookie difficulty. This combination made all the difference, as I still felt challenged and well-thought strategy was still very important. There were missions where I was flawless and others I squeaked out an evac just in the nick of time. I didn’t lose a single important high level squad member, but it was still a struggle to keep them out of the infirmary for long stretches of time.

I’m not sure when I’ll play it again as playing 1.5 campaigns was enough for me for a while. I got the PC version in a humble bundle, so maybe down the road when I’m in the mood to be thoroughly punished I’ll see what the Long War 2 mod is all about.